Showing posts with label Derek. Show all posts
Showing posts with label Derek. Show all posts

Tuesday, 11 October 2011

Third Year Beginnings.

I was tempted to name this post "The Final Countdown" or something equally as corny, but nobody wants to start the year off with a terrible pun, (unless you're my Dad, then it's standard practice).

So, yes, third year, the beginning of the end and yet it feels like my University experience has just started... (Obviously this post already appears to be filled with clichés and all that jazz). After a lovely (albeit very geeky, but not very productive) summer, I'm back and ready to work my ass off. Currently this has involved acquiring a large wall chart and marking all the important (and scary) hand-in dates for Final Major Projects & Dissertations, it also has days marked off for when I need to update my blog... The plan is to update it at least every other Tuesday, so we'll see how successful that is. Days are also marked off for when I need to attempt to do academic reading for said dissertation. For those of you who wonder exactly what a pile of dissertation research is looks like, it's currently a little something like this:


Rather intimidating, yes? Especially when I tell you that the yellow folder is filled with photocopies and printouts of essays and book chapters as well. Eep.

However, on a slightly better note, this term will be spent developing our ideas for final films ready to pitch (in front of all three years of Animation, the tutors and a panel of industry professionals... although perhaps this is just as intimidating as the dissertation) and, hopefully, get selected to be put into production.

After spending the first half of the summer fretting because I had a complete lack of any creative ideas, I had inspiration hit me while I was on a train (somehow trains appear to be good for my creativity, in the past I've had a couple of ideas for other projects suddenly come to me while train travelling). Being paranoid about the possibility of potentially having to stand on a six hour train journey (Falmouth really isn't the most easily accessible place), I always book a seat reservation. And someone, it doesn't matter how empty the carriage is, will always pick to sit in my seat. Always. It annoys me so much. And then I thought, well, why couldn't I make this into an animated film? Obviously not just about a train seat, but why not ask people about all the random little things that specifically annoy them or they really hate? I could run around with a sound recorder and ask people the same question (a la Creature Comforts), then take their responses and turn them into an animated sequence.



Everyone I ask will have different opinions, so I want to replicate that with a range of different animation styles. In my Foundation year for our first 'Time and Image' workshop we had to create two images of ourselves and animate from one to the other, then we had to take our last image and animate it to the next person's first, it was really effective and despite everyone having created very different images, the piece worked as a whole. Sadly, I do not have the original video of everyone's work, but I have the section that I created, which you can watch below. I want to do the same for this project, animate all the 'phrases' separately, then take the last frame from one and animate it to the first of the next. I also want the film to have a kind of spontaneous feel, like the 'Lightbulb Boy' animation I did at the end of last year, each bit was really different, but it all flowed together.





After telling Andy and Derek and a few of my classmates my idea, it was suggested that instead of doing just things people disliked, that I include their likes/loves. So, currently I am in the process of juggling between the ideas of creating two separate films, a "Love" film and a "Hate" film, or making a completely combined one.

My idea is a relatively simple one, but I feel that if it is picked, it will have a much higher chance of getting completed than an a 5 minute long scripted idea. Working so closely (well, practically as a third year myself - I even got a 'medal' for "Wannabe 3rd Year" in our 'award' ceremony at the end of term last year) on Barista, I know that even with the best intentions and time management, it is not always possible to get everything done in time. Hopefully, by having an idea that works in segments, even if a section is not working, it can be scrapped and work without it. Even if I only worked with two other people on the entire thing, if we created five 10 second segements each, that would equate to a two and a half minute film to hand in.

Some inspiration:

http://www.postsecret.com/















And I leave you with a screenshot of the fruits of about an hour's work on Maya achieved (I've attempted to make something in order for a little test sequence I'm planning...):

Thursday, 17 March 2011

[100th post!] Pre-Production Complete

Celebrating my 100th Blog post AND the completion of my Pre-Production project. It's been a mission, but it's got done :)

The Final Design Bible:
Theatre of The People Design Bible
My Production Report:
AliceNightingale_ProductionReport
My Visual Research File:
Visual Research File
All my Sketchbook work for the Project:
Alice Pre Pro Sketch Book

Saturday, 12 March 2011

Barista Coffee Roadtrip

So, last Monday (it seems so long ago now), thanks to Alex's girlfriend, we road tripped to Origin Coffee's Roastery warehouse armed with a P2 camera and all the filming paraphernalia that goes with it.
Phil, the guy who works in the Roastery (who is also a great barista and Alex's new hero), made us so many Latte's (I later had a meeting with Andy and some other second years, I ended up uncontrollable twitching and gibbering rubbish from having about 6 cups!). We now have some excellent reference footage to work with, we shot Phil's hands making some pretty Latte's and Sarah making a poor one (watch the Animatic to understand).
Heart shaped Latte, created by Phil:


L-R: Phil, Alex and Me:


One happy-coffee-loving-chappy:


Phil also gave us some free Coffee and some hesian sacks that the beans come in (which I was really excited about in my caffiene crazed state and kept showing it off to everyone in the studio, much to their annoyance).

So, Me and Alex have since sat down and worked out exactly how many shots we have to do to get Barista sorted, and it turns out it's rather scary:
Barista Planning

Another development, following Derek's advice, has been to change Tim's stick figure Boss Carol into an Ex-Girlfriend of Tim's, since we're not going to have time to complete the scene where Tim comes face to face with all of his exes on a bus (you can see the designs I did for all the ex girlfriends here). I'm designing Carol who is going to be based upon this ex:

So, after my Pre-Production hand in on wednesday, it's full steam ahead on Barista!

Monday, 17 January 2011

Back in the Saddle.

So, after what was, due to lots of personal reasons, a fantastically crap Christmas break, I'm back at Uni, not feeling very refreshed, but keen to get on with anything.

This term we have to help the 3rd Years with their projects, I'm working on Alex Jolliffe's project, Barista.

My job is to animate a pigeon flying through the opening shot of a city which Alex has already been working on (and I helped cut out a few of the buildings!):

Untitled from Joleaf on Vimeo.


Just a little bird-y test to get back into things:


Alex thought I'd be good at the pigeon after seeing my experimental video :) when I've finished the opening scene I'll then move on and help with the character animation. To do this I'll be using Animate (once I learn a bit more about how it all works of course...) I downloaded my own copy since it's a better version of Flash, which I've enjoyed using for previous projects, despite its limitations (and crash count...!). I love the 2D vector style it can produce.

Also for this term I've decided to do the Pre-Production Project, although I still really want to learn how to Composite (not compost...) so I'm still going to try and attend as many Post lectures as possible.

I feel like the Pre-Production project will be a lot more interesting for me personally thanks to the cards I picked (in our seminar, Derek got us to pick 4 cards, one for setting/character/type of show/style). Originally the four I ended up with completely clashed with each other:

Setting: World War II Berlin
Character: Astral Body
Style: Hokusai (which I had no idea what it was!)
Show: Pre-School Children's Show.

I mean really, teaching pre-schoolers about WW2 Berlin with crazy spirits in an ancient Japanese art story style? I can't see myself being able to achieve that. Hats off to anyone else who can.

I swapped Hokusai (which I would epically fail at attempting) and got Watercolour, and swapped Pre-School to Music show. Again a little bit incensitive WW2 Berlin/Astral Body to music, but far more managable.
I'm also alot more excited about this project because A. I've actually visited Berlin when I was on my foundation course, so it feels a bit more personal and I can relate to it more, and B. The Second World War interested me already, so I feel I know a bit about it already and won't mind putting in the time it's going to take to do the research and C. I get to splash paint around (that last one was a joke - I suck at watercolours but at least I feel I'll actually be able to achieve the style).

Despite this picture suggesting otherwise, Berlin is in fact a very interesting place:









(gosh my hair was short).

Saturday, 9 October 2010

Experimental Research

For one of our projects this term we have to create an experimental animation (without the aid of a computer) to some music. As Derek hasn't put up or played any of the music options I haven't really had any ideas for animating yet. So I sifted through YouTube and backwards through my blog and came across a few favourites and some new interesting ones that you may be interested in too...

My Green Crocodile (I came across it in Foundation and I simply love it, I'm sure I've shared it on my blog before, but it's realy worth a watch).


Loof & Let Dime (from Bradford Animation Festival last year, I think it'd be harder to try and replicate something like this without the aid of a computer, but ink and cutout may produce similar results).


Photograph of Jesus (another Bradford find, but could be fun using photographs from real-life in real-life!).


My Paper Mind (a video that Hugh Herbert liked on YouTube that led me to spend time surfing through random animations).


YouTube user nosnoma's "paper horse animation test".


YouTube user mattpee's "Alice in Wonderland".

Monday, 22 February 2010

Storyboard Project

I've been a busy little bee in the evenings and have managed to nearly complete our storyboard project, even though it's not due in for the 12th of March. I thought I'd get it out of the way so that I can focus on my Flash and 3D, which I know will take me a lot longer and be considerably harder because of my lack of skills. (Having said that though, I've just completed the second character's lip-sync, so I don't think I'm doing too badly, if you want to watch it, you can see it at my YouTube account, here. 3D, well I suck so bad, so let's not go there....)

We had to choose from 3 scripts to turn one into a storyboard, and so, (despite having never seen the TV program, or being any good at drawing cars...) I chose to do the 'Knightrider' script.
Derek said that it would be a good idea to familiarise ourselves with the script before attempting to storyboard, so I printed out the script and then drew all over the top of it as the ideas came to when reading through.



(They're probably massive previews, because my scanner likes to make things ludicrously big in its bid to kill those with a slow internet connection, so click on them for a full preview... if you dare!)

I realise now, after reading the brief again, that I need to go over my drawings in pen or something, though I'm quite tempted to leave them as they are, because I think pen might ruin them a bit. I love the blue animation pencil too much. But, here is the finished(ish) storyboards (edited so they should be a reasonable preview size... I hope):