Showing posts with label derek/kathy. Show all posts
Showing posts with label derek/kathy. Show all posts

Sunday, 6 March 2011

Barista Work: Animatic

It's been a while blog, I've been busy neglecting you and half starting and not finishing everything else...

So, here's an updated version of the Barista Animatic, the first minute and a half is by Alex and the rest is by me...


Due to techincal problems and compatability issues, only me and Alex are going to be working on the final film, we're definitley animating up to the end of the animatic and anything after that will be a bonus! No more animatic we're heading straight into animating next!

Tomorrow, with the aide of Alex's girlfriend and armed with P2 cameras, we're roadtripping to some fancy coffee place Alex has got in contact with to shoot some refererence footage for the opening coffee-making sequence, so I'll be uploading some pictures of that soon :)

I'm currently working on pre-production like a boss, after my fairly successful pitch (I feel it went well... considering I didn't have a practice and Derek & Kathy hadn't heard anything about my change of idea...) things are coming together fairly quickly and easily.

Also going to be doing our second shoot for Cinematography tonight (our first was fairly successful, but there are a couple we need to reshoot). I'm also going to take my "monkey" camera and take pictures and do some interviews for our "behind the scenes" kind-of-thing we have to do to accompany it, as well as perform my role as shot keeper (or as Frankie says, 'shop keeper'), so that'll be up on here soon too.

Monday, 17 January 2011

Back in the Saddle.

So, after what was, due to lots of personal reasons, a fantastically crap Christmas break, I'm back at Uni, not feeling very refreshed, but keen to get on with anything.

This term we have to help the 3rd Years with their projects, I'm working on Alex Jolliffe's project, Barista.

My job is to animate a pigeon flying through the opening shot of a city which Alex has already been working on (and I helped cut out a few of the buildings!):

Untitled from Joleaf on Vimeo.


Just a little bird-y test to get back into things:


Alex thought I'd be good at the pigeon after seeing my experimental video :) when I've finished the opening scene I'll then move on and help with the character animation. To do this I'll be using Animate (once I learn a bit more about how it all works of course...) I downloaded my own copy since it's a better version of Flash, which I've enjoyed using for previous projects, despite its limitations (and crash count...!). I love the 2D vector style it can produce.

Also for this term I've decided to do the Pre-Production Project, although I still really want to learn how to Composite (not compost...) so I'm still going to try and attend as many Post lectures as possible.

I feel like the Pre-Production project will be a lot more interesting for me personally thanks to the cards I picked (in our seminar, Derek got us to pick 4 cards, one for setting/character/type of show/style). Originally the four I ended up with completely clashed with each other:

Setting: World War II Berlin
Character: Astral Body
Style: Hokusai (which I had no idea what it was!)
Show: Pre-School Children's Show.

I mean really, teaching pre-schoolers about WW2 Berlin with crazy spirits in an ancient Japanese art story style? I can't see myself being able to achieve that. Hats off to anyone else who can.

I swapped Hokusai (which I would epically fail at attempting) and got Watercolour, and swapped Pre-School to Music show. Again a little bit incensitive WW2 Berlin/Astral Body to music, but far more managable.
I'm also alot more excited about this project because A. I've actually visited Berlin when I was on my foundation course, so it feels a bit more personal and I can relate to it more, and B. The Second World War interested me already, so I feel I know a bit about it already and won't mind putting in the time it's going to take to do the research and C. I get to splash paint around (that last one was a joke - I suck at watercolours but at least I feel I'll actually be able to achieve the style).

Despite this picture suggesting otherwise, Berlin is in fact a very interesting place:









(gosh my hair was short).

Saturday, 24 April 2010

*insert witty post title here*

This is going to be a mammoth update. You have been warned.

First week back, and it's already as manic as the end of last term. We've already been set three major projects and have optional 3D sessions on a Friday, which for now I'm going to persevere with (I was really pleased, we briefly dipped our toes into the waters of rigging, and to my suprise, it actually made sense. It so far seems much more logicical in terms of thinking, which is perhaps why my brain can handle what we've done so far. However, this is only the beginning, and if I get in over my head I'll abandon ship - did you see what I did with that metaphor there? Yeah...)

The first project we've been set, we had a choice of two briefs: to create a title sequence for an internet program, ("Formation", which is essentially 28 Days Later, but with flies...), being made by the collaboration of students from different Cornish Colleges/Schools/Universities; or to create an animation of any length using the script "What, What, What, What, What".
I've chosen to be a part of the only group to do the title sequence, along with Jake and Rozi. In our brainstorming session, Rozi put forward the idea of the title sequence being styled in a similar cut-out style of the opening titles of the film "Catch Me If You Can". I think it's the idea of working to this style that made me decide to pursue this brief, I've wanted to try this style for quite a while, and now with this brief and feeling more confident about Flash I can finally get round to it. The videos below are of the "Catch Me If You Can" titles and the opening sequence for "Casino Royale" (which I've always loved) display the kind of style we're aiming/basing it on:




Our first storyboard (click for larger view):


Second:



All 3 of us are creating silhouettes of people to use, Rozi wants to create the lab and Jake is creating the bit with the apple (I think), I'm on fly duty and created a (very) basic animation test on Flash to get the wing movements, I realise the legs need to move aswell, but thought it wasn't too bad for a first attempt:



The second project is another Sketchbook project from Kathy, devising a "game" each week to base our sketches on. I'm not suer how that'll go. I really need to buy a another new sketchbook for, because I've already started to fill the one I bought with ideas for Derek's project.

The third project is the one I'm most excited about and have already started to create lots of characters and began to visualise the locations in my head. I'm going to use the Sims, like I did for the background project, to help get the buildings how I want them to look (I epically fail at trying to create a building from scratch) and draw them from the angles I want. I don't want to give too much away, but I drew up four characters yesterday, then, as I was starting to feel sleepy I had sudden inspiration (it doesn't happen alot, but when it does, it's normally pretty good) to write a really long description about one of the locations I drew a rough sketch for. We have to create a production bible for an underground Mafia style animation ("Animal Firm"), we can choose to make it for children or for a more adult audience, and create sketches of characters and locations they would associate in. Like I said, I don't want to give too much away, however, I will put up my pictures I'm using for reference and leave you to guess.
(Click for a mahoosive view).

Aaaand that's it. If you read this far, congratulations for having extreme patience, or have nothing better to do.

Wednesday, 10 February 2010

Background Project

Ah, what a hellish week last week was. Certainly the busiest on the course so far! I had both the background project and my essay to finish. Thankfully I managed to both, though I will admit I was feeling pretty damn stressed about the whole thing, you know you need to take a break from essay writing when you can't even form coherent sentences anymore!

So, here are my 3 finished backgrounds:
1. Exterior Sea background (click for full view please):


2. Interior (this was the last one I completed, and I would've given it more detail, added things on top of the tables etc, but didn't have time with the essay as well!):

I'm particularly pleased with how the lighting worked out and how the light looks yellow-y on the bed :)

3. My favourite, another exterior (it's a bit shadowy on the bottom left hand corner because of how it scanned in, I had to do it in two parts and join them together in photoshop):


As I'd finished my essay & background project according to schedule, I had all of monday off to myself so decided I'd mess around in Flash, I tried to do a lip-sync to a voiceclip I'd found on my computer, but for some reason Flash didn't really want to play ball and let me create a "classic motion guide" layer, I'm not really sure what that was about, but it kind of scuppered my plans. However, I decided I'd give it a go for practisng the old faithfull walk cycle, and I think it came out pretty well, no real signs of a limp, which is pretty good considering it didn't take too long or had too much effort behind it.



I'm thinking that I might upload my Essay, because it seems to be the growing trend among the other first-years. Hmm. Wether or not anyone would read it is another matter. I also went to go and see "The Princess and The Frog" today with Olly and one of my flatmates, in all honesty, it's a good watch, as long as you don't mind a large number of songs. The animation itself is pretty shit hot, the bit that stood out for me most was a scene with hundreds of fireflies slighting up the whole swamp. It must've been done using particle effects. It was pretty damn awesome.

Friday, 6 November 2009

snip snip... cut-out animaiton

This week we haven’t been set any 2D or 3D projects (sad times), but got to practise some of the Animation Techniques we’ve been learning with Derek. As our year group is so large (there’s about 40 of us) we’re split into two groups and get to practise every other week, this time it was my group’s turn to work on Cut-out & Collage and I worked with Olly Skillman-Wilson (who’s blog can be found here: http://olninyo.blogspot.com/) and Charlie Minnion (who’s blog is here: http://charlie1000.blogspot.com/).

The good thing about Cut-out animation is that you’re a bit more free to improvise as you go along, you don’t have to carefully plan beforehand (at least not just for a quick test like we did). We captured our Animation using the Rostrum camera and Stop Motion Pro software, the video below is (I think) at 12fps, we exported two final versions, one at 12 and another at 18, but the 12 allows you to see more of the details. As for the plot, we sort of made it up as we went along which is why it’s a bit crazy.



I drew the trees, stand-by skiers, the clouds and fire, Charlie created the little “Spartacus” character (who’s a kind of cross between a sheep and goat) and Olly created the crazy Penguin and Shark. We all took turns at moving the pieces around and being in control of the camera. We couldn’t stop laughing while we were making it, so hopefully you’ll find it funny too.

It’s not the first time I’ve tried to play around with the cut-out technique. I last tried it pretty early on in Foundation using another Rostrum camera and a hell of a lot of pieces of paper. My plan was originally to make a moving storyboard (hence all the crazy arrows) and then have the camera zoom in on certain bits, but as I only had two days I ended up just focusing in on certain “scenes” and didn’t make the large storyboard. Most of this was just made up as I went along as well, playing around under the camera will give you sudden inspiration and it’s a hell of a lot easier to go and cut-out another piece of paper than it is to go back and edit 40 hand-drawn frames! Anyway, it’s only short and it’s called “Pig” for (what become) very obvious reasons:

Sunday, 11 October 2009

mutants...

It’s a Sunday afternoon, and in good old tradition, there’s nothing to do. But at Uni when you need to do something, like washing, everyone else needs to do it too, so there’s a massive queue. This is why I’ve stayed in from the rain and decided to do my Lecture Reading, and update (again).

So, our new project from Kathy/Derek combo is called “People Watching, with a twist”. The twist is that we have to draw people with animal heads. Only problem is, I find it pretty hard to try and draw an anatomically correct animal right off the top of my head, I don’t want to spend a long time on trying to draw a person’s body then giving them a really crappy cartoon-y head. I’ve only drawn two headless bodies so far, and it’s really odd, because when I draw I normally start with the head first, so just leaving a blank gap is really hard to do. I was originally thinking of just drawing animal heads separately and sticking them on over the top, but, last night I was reading “The Mighty Book of Boosh” (because it’s just an epic TV show) and it gave me a really simple, but great idea that I can’t believe I didn’t think of... Just draw over the top of the original head! At least this way I can at least draw the figure the way I normally would, it’s one of the only things I feel confident in drawing from scratch!