So, it's already one week into term and I'm falling behind with the blog updates, somewhat hindered by my later than expected return to Falmouth due to a chest infection. That was fun.
Love Hate has been one of the final ten projects to go into production, (something that is both pleasing and extremely stressful when I stop long enough to think about it). Although it's unfortunate that a lot of my favourite projects didn't go through, this has only spurred me on to make sure this film gets completed to the highest possible standard, and some of those whose projects didn't get picked will help me on the way to achieving this.
Hugh is staying on as my Co-director and this week our job is to sort out the soundtrack and get it as finalised as possible. This will mean that we can really get to grips with pacing and storyboarding the entire film ready to start dishing out the animation asap, and give it to Rob to start playing around with some music for it. It also means organising and editing all the voice clips I collected over Christmas from my Mum's lovely workmates at Carers Gloucestershire, who allowed me to interview them all!
Emily has kindly offered her services to me and will be handling some of the design elements, this primarily consists of Character Designs, and she'll be giving my brief little stick figures an injection of much needed personality.
Currently I have no full time animators on my project, but Dan Emmerson & Tom Gameson have said they will lend themselves to a few scenes. Since the scenes are going to be short in length, I've pitched it to the other third years that while they work on longer, more animation heavy and time consuming projects, if they wanted to have a bit of a break and doing something a bit more free and fluid, they can work on a scene of mine , not only will this give them a much needed break, (this comes from personal experience of working on Barista last year - working in one rigid style of animation that you aren't necessarily comfortable with can get you into a bit of a creative rut, so it's nice to just have fun and do something different for a couple of days to get you back into the swing of things)but it will also greatly help to move my project along nicely. Although this is going to mean that the style of drawings varies from person to person, I think it will lend itself to the piece since all of the voiceclips belong to different individuals and no-one really sounds the same.
So, watch this space.
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