Once again, the reason for lack of updates is down to the epic FAIL of the internet connection at Glasney View. I wrote this update on the 3rd of December and have only just been able to upload it!
We had to take the walk cycle a step further, by having to animate our own walks! We got filmed walking along: a normal walk and a silly one and were told we had to animate one (or both of them) in 2D and 3D. I chose to do my normal walk (my silly walk wasn’t silly at all, it was supposed to be a sad walk, but i’m a terrible actress – I did drama in Year 12 for one of my AS-levels but was cringe worthy awful when it came to the physical acting side of it!).
I actually found this task easier to do on Maya (SHOCK) than I did drawing it – but I think this is because I tried to get my figure looking as life-like (or at least as human-like and in proportion) as I could. I originally started with the head just being a bald circle but it looked very strange, especially when I decided to draw my trousers and shoes a bit of detail, so I added the hair and profile which were a bit of a nightmare trying to get looking right.
I did two versions of my 2D walk, but I prefer the rough version in blue pencil to the one with clean lines, the blue figure looks like it has more weight and character to it, so this was the one I submitted for marking. If you spot a face appear on the right hand side you’re not going mad! As it was only meant to be a rough version I practised drawing my profile on frame 5, so a face appears for the briefest second (well, one 24th of a second to factually correct, haha). I would’ve scrubbed it off but I quite liked it and didn’t get a chance to scan it before I shot it all on the line tester. I still need to shoot the other one!
We also had life drawing this week, and after a few weeks off from it I was quite rusty. This wasn’t helped by the fact we had a new model, so it was the first time I’d drawn a woman as well. I couldn’t get the proportions right for quite a while, I kept giving Jane a really small torso compared to her really long legs and large upper body, but I was quite pleased with the final drawing I did- I was even brave enough to attempt to draw her facial features! I’ll upload a post with lots of life drawing pictures at some point in the (hopefully) not too distant future!