Showing posts with label dopesheet. Show all posts
Showing posts with label dopesheet. Show all posts

Sunday, 14 November 2010

11 Second Panic

Well, I was panicking a little bit longer than 11 seconds.
I had no idea about which format I wanted to present my 11 second club clip in, I really wanted to try and hand draw it with my own lightbox, which I left at home this term *FAIL*. Luckily I have a very lovely mother who has posted it to me at the grand expense of £11 (though it was considerably cheaper than buying another lightbox), but it is too heavy for first class so should arrive either tomorrow or Tuesday.
Worrying that this weekend would be a complete waste of time if I didn't start animating (there are 15 days left until our deadlines for the 11 Second Club AND the Experimental) I headed to the studio on Saturday to start animating. But pretty much half an hour into animating (and only managing to produce 7 very rough frames) panic got the better of me. I realised that there is no way I can hand-draw it all to the correct time scale, I need so much more practice on timing before I can sit and know exactly how many frames each movement should be (especially when you are adding lots of secondary movement like I am [wings]).
Behold Saturday's failure:


I do not want to have to sacrifice my Experimental project for the sake of hand-drawing it all when I now realise (after some kind words of encouragement from my ever-so-patient boyfriend) that I can do it in Flash to the same standard, but quicker, and can clean it up far more easily (or, as he pointed out, I could always print out my rough Flash work and draw over the top).
I'm not really happy doing it in Flash, having used it for the practice pieces we did before we started making the actual thing, but I'm no where near confident enough to be able to do it in 3D and I know that I simply haven't got time to produce the final image I have in my head by hand. Yes we have 15 days, but I have to go home next weekend to celebrate my Grandad's 90th birthday, which is something my family have been planning for a couple of months and I really cannot afford to miss, so realistically I have 12. AND I still have to do my experimental project, which thankfully, has been alot easier to plan after dopesheeting it all and working out the exact number of photographs I need to take. I still need to make all my card animals for it, but once my lightbox arrives I'll use it to help me with that project.



However, after my initial panicking yesterday, I'm feeling alot more confident today and have already managed to do about half of the actual clip in rough in just a few hours. Yes, it is rough, but once I get the movement sorted I can go over it to a higher standard. Yesterday was not a total loss, I used the lightbox to draw outlines for one sequence animal shadows and my friend Liz came round (partly to cheer me up) and also to be my hand model for the Experimental which has begun :)

EDIT, I forgot that I drew out all the mouth shapes for practice the other day:

I used last year's lip-sync project and my housemate's compact mirror to help.

Tuesday, 9 November 2010

11 Second Club, Concept/Storyboard/Reference

Voice One: "You stole it! I..."
Voice Two: "I thought you put it there!"
Voice One: "Why would I put it there?!?"
Voice Two: "Kindness?"
Voice One: "Kindness?! You stole it! He stole it!!"

My initial idea was to have two squirrels arguing over a nut, pretty basic, but also pretty obvious so I'm glad I didn't use that idea (also I'd've had to try and animate squirrels, despite watching lots of Disney films throughout my youth, I doubt I'd probably fail epically). This idea arrived almost instantaneously after listening to the voice clip, (a transcript can be found above), which was a minor miracle as this was early Monday morning.


My second idea appeared not long after while we were in the 2D session breaking down the soundclip to begin the start of our dopesheets: An Angel and a Devil (like the two little guys who you always see in films acting as the characters conscience) arguing over a stolen "feeling", the ending, where the Devil would shout "He stole it!" would've panned out to reveal the character who was having a battle with their conscience, and the Angel and Devil had been sat/floating by their shoulders.



After speaking with Derek he raised some problems with my idea (he's good at doing that), in that it wasn't obvious what my characters were arguing over, whereas with the squirrel idea it was too obvious, this wan't obvious at all. He also suggested changing the Devil to the one who says "kindness?" to make it more ironic and add a bit of comedy to it. So, my revised idea is still having an Angel and a Devil arguing, but this time, the Angel is the angry one, because the Devil has stolen his Halo and got it stuck over his horns.




Now having finished the storyboard, I have recorded some reference material (with horrendous acting once again) in order to make a quick animatic this week. I still need to use After Effects to composite the two clips (since I couldn't act for the Angel & Devil at once), but I have the cut that I want to use to emphasise the "kindness" line. Also note my amazing props. Yeeeah.


Aaaand finally (this has been a mammoth update) this is a quick drawing I did in Photoshop to give a (very) rough idea of what the final thing will kind of look like:


(The background picture is from ForsakeWolf at Deviant Art who put this up as a Stock photo so that others can use it for free).

Tuesday, 2 November 2010

Shadow Puppets and the 11 Second Club

Everytime I hear the phrase "shadow puppets" I think of this Aardman animation my brother and I watched a few years ago.
It looks like a Fireman chasing an igloo to me..



I've been looking up different types of shadow puppets(and reserved myself a tripod) this morning in preparation for the Experimental Project, I still need to get a piece of plastic or glass, but I plan to get them after our Character Animation Principles lesson tomorrow. So here's some research to look at:


Our second major project this term is to animate the November voice clip from the "11 Second Club" website. The 11 Second Club, for those who don't know, is a website that puts up a voice clip each month (which is around 11 seconds long, although this month's is actually 12 seconds), that anyone can animate to and submit their work onto the website for others to view and rate. You can use any technique you want to, although their are restrictions on the rigs you can use if you choose 3D, but the winners always seem to be hand-drawn or 3D pieces.

Obviously November's soundclip was only posted up yesterday, but I've already had a few ideas which I've made a few doodles of. Though I'm feeling rather protective of them at the moment, so I'll post them later on when it's developed into a fully fledged idea I'll work on rather than scribblings. Also, I don't want anyone to nab my ideas ;)

In more preparation for it, (it's like I'm a rocket that's been lit and suddenly my creativity and productiveness [if that's even a word] has returned in full force), I created my own dope sheets and broke down all of the soundclip for lip-sync, I'm thinking this will make storyboarding an awful lot easier (and I'm also going to try to break down the music for the Experimental project, although I think music will be harder to break down).